Free webp to jpg
Image MIME Reference
3DS

Autodesk 3D Studio

image/x-3ds
VS

Canon Raw Version 2

image/x-canon-cr2
Canon-CR2

A complete technical comparison of Autodesk 3D Studio and Canon Raw Version 2 — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.

Equal browser support

Feature Support

Feature 3DS Canon-CR2
Transparency (Alpha) Yes ✕ No
Animation Support Yes ✕ No
Progressive Loading ✕ No ✕ No
HDR Support ✕ No Yes
EXIF Metadata ✕ No Yes
ICC Color Profile ✕ No Yes
Autodesk 3D Studio
image/x-3ds
Extension
.3ds
Container Binary Chunk System
Compression Uncompressed Binary (Chunk-based)
Algorithm
None
Color Depth Not Applicable (Stores 3D geometry and material RGB definitions)
Developed by Autodesk (The Yost Group)
Released 1990
Magic Bytes
4D 4D
Full 3DS reference →
Canon Raw Version 2
image/x-canon-cr2
Extension
.cr2
Container TIFF
Compression Lossless JPEG (ITU-T81)
Algorithm
Lossless JPEG (ITU-T81)
Color Depth 12-bit (Per Channel), 14-bit (Per Channel)
Developed by Canon Inc.
Released 2004
Magic Bytes
49 49 2A 00 10 00 00 00 43 52 02 00
Full Canon-CR2 reference →

Browser Support Comparison

Browser 3DS Canon-CR2
Chrome Chrome
Firefox Firefox
Safari Safari
Edge Edge
IE IE (Legacy)
3DS

3DS Strengths

  • Nearly universal support; practically every 3D modeling application created in the last 30 years can read and write 3DS files
  • Extremely simple, well-documented binary structure that is trivial to parse for custom rendering engines
Limitations
  • Hard limit of 65,536 vertices and polygons per mesh due to 16-bit addressing
  • Enforces archaic 8.3 MS-DOS filename length restrictions for all linked texture files
  • Lacks support for modern 3D concepts like skeletal animation (rigging), normal mapping, and physically based rendering (PBR)
Canon-CR2

Canon-CR2 Strengths

  • Retains maximum sensor data, allowing extreme recovery of highlights and shadows that would be permanently lost in a JPEG
  • White balance and color profiling are not 'baked in', meaning they can be completely altered in post-production without degrading the image
  • Lossless compression ensures perfect pixel accuracy while reducing file size compared to fully uncompressed formats
Limitations
  • Proprietary format means it requires constant updates to raw processing engines (like Adobe Camera Raw) every time Canon releases a new camera model
  • Produces very large file sizes (often 20MB to 40MB per image depending on sensor resolution)
  • Cannot be directly embedded into web pages or used in standard HTML/CSS contexts

When to choose which format

3DS
Use 3DS when…
  • Legacy 3D Model Exchange
  • Low-Poly Game Assets
  • Historical 3D Archival and Academic Use
Canon-CR2
Use Canon-CR2 when…
  • Professional Digital Photography
  • Non-destructive Image Post-Processing
  • High Dynamic Range (HDR) Imaging Archival
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